A research team works for 28 weeks on a mysterious project. In the 29th week, something unexpected happens and suddenly everyone is gone. Only this diary remains – with 63 puzzles to solve!
To solve the puzzles, you will need: this book, a pen, a smartphone, tablet, or computer with internet access, courage, and wit. Everything is allowed: writing, drawing, folding, cutting, or tearing – without regard for the book – alone or in a team. The solution codes are exchanged online for keys. This opens the way to the next challenge.
Live escape feeling at a professional level.
- Live escape feeling at a professional level – an EXIT book of the highest class for true puzzle enthusiasts
- For tinkering, puzzling, folding, painting, tearing, and despairing without regard for the book – alone or in a team
- The book for the successful game series